Realidade virtual e aprendizagem significativa em estudantes de atividade física e saúde

Autores

  • Michael Antonio Pinargote Castro Universidad César Vallejo, Piura. Perú
  • Juana María C ruz Montero Universidad César Vallejo, Piura. Perú

Palavras-chave:

Realidade Virtual, Aprendizagem Significativa, Atividade Física, Saúde.

Resumo

A realidade virtual (RV) apresenta potencial para transformar a instrução em diferentes cursos universitários, promovendo aprendizagens profundas, estimulantes e contextualizadas, em consonância com as exigências da educação contemporânea. Assim, o objetivo deste estudo foi determinar os efeitos da realidade virtual (RV) na aprendizagem significativa de estudantes de Atividade Física e Saúde de uma universidade equatoriana. Trata-se de uma investigação projetiva/quantitativa que avaliou o efeito da RV na aprendizagem relevante de estudantes universitários (n = 98). A intervenção incluiu análise curricular, formação docente, reestruturação de conteúdos e aplicação piloto com duração de oito semanas. Para a avaliação das variáveis-chave, foram utilizados instrumentos validados e de elevada confiabilidade. A RV exerceu uma influência considerável na aprendizagem significativa dos estudantes investigados. Níveis elevados foram observados em 63,3% dos participantes do inquérito e em 77,6% nos indicadores de aprendizagem significativa. As dimensões mais robustas foram os conhecimentos prévios (70,4%), a motivação (74,5%) e o valor atribuído ao conhecimento (76,5%). Os modelos de regressão logística ordinal revelaram um grau de explicação de moderado a elevado (R² de Nagelkerke entre 0,40 e 0,56). Todos os coeficientes apresentaram significância estatística (p < 0,05), corroborando a validade das hipóteses. As razões de probabilidade indicaram que a utilização reduzida da RV diminui a possibilidade de alcançar níveis elevados de aprendizagem. A realidade virtual exerce um efeito positivo e relevante na aprendizagem significativa de estudantes universitários de Atividade Física e Saúde. A tecnologia imersiva favoreceu a ampliação dos conhecimentos prévios, aumentou a motivação e conferiu maior valor ao conhecimento adquirido.

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Publicado

2026-03-15

Como Citar

Pinargote Castro, M. A., & ruz Montero, J. M. C. (2026). Realidade virtual e aprendizagem significativa em estudantes de atividade física e saúde. Arrancada, 26(53). Recuperado de https://revistarrancada.cujae.edu.cu/index.php/arrancada/article/view/806

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